You need a licence paid up with Merchant Prince Jobal. Ask to see it. Standard rate is about 5 gp a day, 30 days paid up front (about 150 gp). “Without a guide you will die alone and hungry in the jungle.” — Zindar
| Guide | Rate | Speciality | Notes / contact |
|---|---|---|---|
| Azaka Stormfang | 5 gp | Wilderness survival, tracking, big-game hunting; excellent archer | Chultan woman, braids, a scar under one eye. Fee waived for help recovering a stolen family heirloom near Firefinger |
| Faroul & Gondolo | 4 gp | Expedition logistics, mapmaking, heavy transport | Comes with Zaza, a trained 4-ton triceratops. (Gondolo claims to be unlicensed) |
| River Mist & Flask of Wine | 5 gp | Stealth, scouting, fast travel, river navigation | Tabaxi brother and sister, two for one. Message at the Thundering Lizard; guild discount. Probably the drunk tabaxi siblings |
| Hew Hackinstone | 3 gp | Mountain navigation, mining, combat | One-armed shield dwarf veteran, “worth three men with an axe” |
| Musharib | 5 gp | Underground navigation, albino dwarf communities, foraging | Albino dwarf. Old City market |
| Qawasha & Kupalué | 5 gp | Jungle ecology, herbalism, antitoxins, undead identification | Druid (Circle of the Land) and a harmless vegepygmy. Contact a temple (heard as “of Sabra”) |
| Salida | 5 gp | Diplomacy, jungle infiltration, serpent lore, ancient ruins | Refined, educated, lethal. Executioner’s Run tavern |
| Shago | 5 gp | Heavy combat, intimidation, dinosaur handling, route security | Undefeated Coliseum champion, son of Ekene-Afa |
Shortlist (end of S3): Azaka Stormfang (side quest instead of fee) · River Mist & Flask of Wine (stealth for the pirate job).